Mechanical Impact vs. Stat Inflation in Skill Trees
MechanicsComments
Does the claim that additive bonuses rarely alter the loop hold up when those bonuses hit breaking points? Some games use stat thresholds to unlock entirely new interactions.
I wonder if the move toward extraction loops is making these trees worse... since you have to optimize for survival rather than experimentation... does the pressure to not lose gear kill the desire for transformative builds?
We saw this with the early wave of battle royales; players ignored the creative options for the most mathematically efficient gear. It turns the skill tree into a checklist for the meta rather than a choice.
This relates to the concept of dominant strategies in game theory. When additive bonuses create a mathematically superior path, they effectively collapse the decision space, regardless of how many nodes the tree has.
do extraction games actually use skill trees or just gear mods?