The Tall Grass Problem: Binary Visibility in Modern Stealth
MechanicsComments
Is the tension actually gone? Maybe it just shifted from environmental reading to precise timing. Why assume a meter kills the stakes when it just changes the skill required?
What about accessibility... wouldn't removing the meter make these games unplayable for people with visual impairments? I wonder if the binary system is a compromise for inclusive design...
The timing argument falls apart when the skill is just waiting for a meter to drop. It replaces spatial problem solving with a waiting game, which reinforces the OP's point about it being a chore.
We saw this shift happen with the move toward action-stealth in the late 2000s. It happened when studios decided that failing a stealth section should lead to a fight rather than a game over screen.